
It sounds like you’ll be able to instantly try again in these remasters, however, and while there’s no mention of checkpoints in the press release – well, let’s all cross our fingers, eh?ĭrive-by controls have been reworked in GTA San Andreas – we assume they’ll be the same as in GTA 5 – while gunplay across the board has been completely re-developed to reflect more modern releases. You’d spend ages playing through a mission, only to fail at the end and be forced to drive all the way back to the quest giver and do it all again. One of the big problems with the original PS2 games is just how brutally dismissive of your time they were. Crucial improvements include a GTA 5-inspired control scheme, as previously reported, but also expand to instant mission restarts and improved targeting controls.


The new GTA The Trilogy – The Definitive Edition looks a lot better than its PlayStation 2 predecessors, of course, with higher resolution textures, revamped lighting, and increased draw distances – but it’ll also play better.
